When the doors of the lift crank open, the only thing Thomas remembers is his first name. But he's not alone. He's surrounded by boys who welcome him to the Glade - a walled encampment at the centre of a bizarre and terrible stone maze.
Like Thomas, the Gladers don't know why or how they came to be there - or what's happened to the world outside. All they know is that every morning when the walls slide back, they will risk everything - even the Grievers, half-machine, half-animal horror that patrol its corridors, to try and find out.
The Trials are over. But something has happened that no one at WICKED has foreseen: Thomas has remembered more than they think
Forbidden to leave her island, Isabella dreams of the faraway lands her cartographer father once mapped. When her friend disappears, she volunteers to guide the search. The world beyond the walls is a monster-filled wasteland - and beneath the dry rivers and smoking mountains, a fire demon is stirring from its sleep. Soon, following her map, her heart and an ancient myth, Isabella discovers the true end of her journey: to save the island itself.
The Trials are over. But something has happened that no one at WICKED has foreseen: Thomas has remembered more than they think. And the truth is more dangerous than anyone could have imagined .
Elliot's mum is ill and his home is under threat, but a shooting star crashes to earth and changes his life forever. The star is Virgo - a young Zodiac goddess on a mission. But the pair accidentally release Thanatos, a wicked death daemon imprisoned beneath Stonehenge, and must then turn to the old Olympian gods for help. After centuries of cushy retirement on earth, are Zeus and his crew up to the task of saving the world - and solving Elliot's problems too?
The Tunnels adventure is far from over for Will Burrows. In his quest to find his father, Will is plunged even deeper underground. And as if things weren't bad enough already, he stumbles across a Styx plot with terrible implications for the world above. And a sister who isn't finished yet...
Charley's had psychic flashes all her life. They never used to make sense, but now they're forming a disturbing pattern linked to a recent death on the railway tracks. When she starts receiving texts from beyond the grave, she knows she'll need help... INCLUDES EXCLUSIVE BONUS CHAPTER FEATURING FLASHES CHARACTER TOM HENSON & KIERA HUDSON
When Thomas arrives in the Glade, a walled encampment at the centre of a bizarre maze, all he remembers is his first name. But he's not alone. Like Thomas, the Gladers don't know why they're there, or what's happened to the world outside. All they know is that every morning when the walls slide back, they will risk everything to find out.
Life in the Inkworld has been far from easy since the extraordinary events of Inkspell, when the story of Inkheart magically drew Meggie, Mo and Dustfinger back into its pages. With Dustfinger dead, and the evil Adderhead now in control, the story in which they are all caught has taken an unhappy turn.
Meggie loves stories, but her father, Mo, hasn't read to her since her mother disappeared. When a stranger knocks at their door, Mo is forced to reveal an extraordinary secret - when he reads aloud, words come alive, and dangerous characters step out of the pages. Suddenly Meggie is living the kind of adventure she has only read about in books.